After a while, a woman, presumably Kate, starts laughing. CR then says sorry to someone, and starts screaming. Kate screams that she can't, and runs away. As Lauren plays the audio on the camera, she hears CR trying to convince Kate to do something, most likely commit suicide with him, as evidenced by note No. Lauren walks to the end of the hall where the charred corpse of a man, presumed to be CR, is lying next to a video camera. The leading door slams behind her and as she reads the writing etched on the wall, she realizes that Kate is going to be the one to kill her-that the voice of her only real friend has told her to do it (it is presumed that this friend is the Slender Man, who has warped her mind and driven her insane). After finding it, footsteps can be heard and Lauren is forced to proceed to a dead-end hallway. Ahead lies a locked door, where a key must be found to unlock it.
A loud pounding is heard, presumably the Slender Man having just been locked out behind her and trying to get in. As she enters the tower, the door slams shut. Along the way she dodges flames, falling trees, and a very aggressive Slender Man. She charges toward the radio tower that she thinks will save her from the Slender Man. When you enter the door, the screen goes black, and 'Slender: The Arrival' logo appears, and then the game proceeds to the Eight Pages.Īfter the flashback ends, Lauren makes her way up the mountain and through a cave, where she realizes the surrounding forest has been set on fire.
In the Steam Update, there's a book with sketches, and then there's a door. When at last she arrives at the entrance to Oakside Park, she enters the area and the level transitions. As she goes to see who she is dealing with, the camera flickers several images and then the figure is gone. He is decayed and starved of all recognizable features. Investigation discovers Charles Matheson Jr. standing in a single corner. Lauren finds a burnt house near the end of her trip, black and lifeless. A burning presence presses down on her, as if she isn't completely alone. Lauren goes to investigate, and finds three generators along the way. After picking up this paper, Lauren hears a long, drawn-out scream coming from the woods behind Kate's house. Inside, she sees walls textured entirely with drawings and scratchings of Kate's, hinting that the way to safety involves reaching a radio tower visible in the distance.
In searching, Lauren finds a key which allows her to unlock Kate's bedroom upstairs. Lauren also finds many drawings and wall-scratchings hinting at the Slender Man.
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She investigates the house to find it very disheveled-furniture is strewn about, windows are open, etc. Once making it to Kate's home, Lauren finds that she is not there. On the way, Lauren passes another car (perhaps owned by CR, but this is never confirmed). The game starts out when the main character's ( Lauren's) Volvo is parked at the head of Kate's driveway, stopped by a fallen tree.